svn add the new files...

I started from a clean slate to do the checkin, but forgot to svn add the new files.
Do that now.

Also add the one new source file to CMakeLists.txt

llvm-svn: 342190
This commit is contained in:
Jim Ingham
2018-09-13 21:59:16 +00:00
parent c8af6a46fa
commit e19adf5470
7 changed files with 532 additions and 0 deletions

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//===-- BreakpointResolverScripted.h -----------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_BreakpointResolverScripted_h_
#define liblldb_BreakpointResolverScripted_h_
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/lldb-forward.h"
#include "lldb/Breakpoint/BreakpointResolver.h"
#include "lldb/Core/ModuleSpec.h"
namespace lldb_private {
//----------------------------------------------------------------------
/// @class BreakpointResolverScripted BreakpointResolverScripted.h
/// "lldb/Breakpoint/BreakpointResolverScripted.h" This class sets breakpoints
/// on a given Address. This breakpoint only takes once, and then it won't
/// attempt to reset itself.
//----------------------------------------------------------------------
class BreakpointResolverScripted : public BreakpointResolver {
public:
BreakpointResolverScripted(Breakpoint *bkpt,
const llvm::StringRef class_name,
lldb::SearchDepth depth,
StructuredDataImpl *args_data,
ScriptInterpreter &script_interp);
~BreakpointResolverScripted() override;
static BreakpointResolver *
CreateFromStructuredData(Breakpoint *bkpt,
const StructuredData::Dictionary &options_dict,
Status &error);
StructuredData::ObjectSP SerializeToStructuredData() override;
Searcher::CallbackReturn SearchCallback(SearchFilter &filter,
SymbolContext &context, Address *addr,
bool containing) override;
lldb::SearchDepth GetDepth() override;
void GetDescription(Stream *s) override;
void Dump(Stream *s) const override;
/// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const BreakpointResolverScripted *) { return true; }
static inline bool classof(const BreakpointResolver *V) {
return V->getResolverID() == BreakpointResolver::PythonResolver;
}
lldb::BreakpointResolverSP CopyForBreakpoint(Breakpoint &breakpoint) override;
protected:
void NotifyBreakpointSet() override;
private:
void CreateImplementationIfNeeded();
ScriptInterpreter *GetScriptInterpreter();
std::string m_class_name;
lldb::SearchDepth m_depth;
StructuredDataImpl *m_args_ptr; // We own this, but the implementation
// has to manage the UP (since that is
// how it gets stored in the
// SBStructuredData).
StructuredData::GenericSP m_implementation_sp;
DISALLOW_COPY_AND_ASSIGN(BreakpointResolverScripted);
};
} // namespace lldb_private
#endif // liblldb_BreakpointResolverScripted_h_

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LEVEL = ../../../make
C_SOURCES := main.c
CFLAGS_EXTRAS += -std=c99
include $(LEVEL)/Makefile.rules

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"""
Test setting breakpoints using a scripted resolver
"""
from __future__ import print_function
import os
import time
import re
import lldb
import lldbsuite.test.lldbutil as lldbutil
from lldbsuite.test.lldbtest import *
class TestScriptedResolver(TestBase):
mydir = TestBase.compute_mydir(__file__)
NO_DEBUG_INFO_TESTCASE = True
def test_scripted_resolver(self):
"""Use a scripted resolver to set a by symbol name breakpoint"""
self.build()
self.do_test()
def test_search_depths(self):
""" Make sure we are called at the right depths depending on what we return
from __get_depth__"""
self.build()
self.do_test_depths()
def test_command_line(self):
""" Make sure we are called at the right depths depending on what we return
from __get_depth__"""
self.build()
self.do_test_cli()
def setUp(self):
# Call super's setUp().
TestBase.setUp(self)
def make_target_and_import(self):
target = lldbutil.run_to_breakpoint_make_target(self)
interp = self.dbg.GetCommandInterpreter()
error = lldb.SBError()
script_name = os.path.join(self.getSourceDir(), "resolver.py")
source_name = os.path.join(self.getSourceDir(), "main.c")
command = "command script import " + script_name
result = lldb.SBCommandReturnObject()
interp.HandleCommand(command, result)
self.assertTrue(result.Succeeded(), "com scr imp failed: %s"%(result.GetError()))
return target
def make_extra_args(self):
json_string = '{"symbol":"break_on_me", "test1": "value1"}'
json_stream = lldb.SBStream()
json_stream.Print(json_string)
extra_args = lldb.SBStructuredData()
error = extra_args.SetFromJSON(json_stream)
self.assertTrue(error.Success(), "Error making SBStructuredData: %s"%(error.GetCString()))
return extra_args
def do_test(self):
"""This reads in a python file and sets a breakpoint using it."""
target = self.make_target_and_import()
extra_args = self.make_extra_args()
file_list = lldb.SBFileSpecList()
module_list = lldb.SBFileSpecList()
# Make breakpoints with this resolver using different filters, first ones that will take:
right = []
# one with no file or module spec - this one should fire:
right.append(target.BreakpointCreateFromScript("resolver.Resolver", extra_args, module_list, file_list))
# one with the right source file and no module - should also fire:
file_list.Append(lldb.SBFileSpec("main.c"))
right.append(target.BreakpointCreateFromScript("resolver.Resolver", extra_args, module_list, file_list))
# Make sure the help text shows up in the "break list" output:
self.expect("break list", substrs=["I am a python breakpoint resolver"], msg="Help is listed in break list")
# one with the right source file and right module - should also fire:
module_list.Append(lldb.SBFileSpec("a.out"))
right.append(target.BreakpointCreateFromScript("resolver.Resolver", extra_args, module_list, file_list))
# And one with no source file but the right module:
file_list.Clear()
right.append(target.BreakpointCreateFromScript("resolver.Resolver", extra_args, module_list, file_list))
# Make sure these all got locations:
for i in range (0, len(right)):
self.assertTrue(right[i].GetNumLocations() >= 1, "Breakpoint %d has no locations."%(i))
# Now some ones that won't take:
module_list.Clear()
file_list.Clear()
wrong = []
# one with the wrong module - should not fire:
module_list.Append(lldb.SBFileSpec("noSuchModule"))
wrong.append(target.BreakpointCreateFromScript("resolver.Resolver", extra_args, module_list, file_list))
# one with the wrong file - also should not fire:
module_list.Clear()
file_list.Append(lldb.SBFileSpec("noFileOfThisName.xxx"))
wrong.append(target.BreakpointCreateFromScript("resolver.Resolver", extra_args, module_list, file_list))
# Make sure these didn't get locations:
for i in range(0, len(wrong)):
self.assertEqual(wrong[i].GetNumLocations(), 0, "Breakpoint %d has locations."%(i))
# Now run to main and ensure we hit the breakpoints we should have:
lldbutil.run_to_breakpoint_do_run(self, target, right[0])
# Test the hit counts:
for i in range(0, len(right)):
self.assertEqual(right[i].GetHitCount(), 1, "Breakpoint %d has the wrong hit count"%(i))
for i in range(0, len(wrong)):
self.assertEqual(wrong[i].GetHitCount(), 0, "Breakpoint %d has the wrong hit count"%(i))
def do_test_depths(self):
"""This test uses a class variable in resolver.Resolver which gets set to 1 if we saw
compile unit and 2 if we only saw modules. If the search depth is module, you get passed just
the modules with no comp_unit. If the depth is comp_unit you get comp_units. So we can use
this to test that our callback gets called at the right depth."""
target = self.make_target_and_import()
extra_args = self.make_extra_args()
file_list = lldb.SBFileSpecList()
module_list = lldb.SBFileSpecList()
module_list.Append(lldb.SBFileSpec("a.out"))
# Make a breakpoint that has no __get_depth__, check that that is converted to eSearchDepthModule:
bkpt = target.BreakpointCreateFromScript("resolver.Resolver", extra_args, module_list, file_list)
self.assertTrue(bkpt.GetNumLocations() > 0, "Resolver got no locations.")
self.expect("script print resolver.Resolver.got_files", substrs=["2"], msg="Was only passed modules")
# Make a breakpoint that asks for modules, check that we didn't get any files:
bkpt = target.BreakpointCreateFromScript("resolver.ResolverModuleDepth", extra_args, module_list, file_list)
self.assertTrue(bkpt.GetNumLocations() > 0, "ResolverModuleDepth got no locations.")
self.expect("script print resolver.Resolver.got_files", substrs=["2"], msg="Was only passed modules")
# Make a breakpoint that asks for compile units, check that we didn't get any files:
bkpt = target.BreakpointCreateFromScript("resolver.ResolverCUDepth", extra_args, module_list, file_list)
self.assertTrue(bkpt.GetNumLocations() > 0, "ResolverCUDepth got no locations.")
self.expect("script print resolver.Resolver.got_files", substrs=["1"], msg="Was passed compile units")
# Make a breakpoint that returns a bad value - we should convert that to "modules" so check that:
bkpt = target.BreakpointCreateFromScript("resolver.ResolverBadDepth", extra_args, module_list, file_list)
self.assertTrue(bkpt.GetNumLocations() > 0, "ResolverBadDepth got no locations.")
self.expect("script print resolver.Resolver.got_files", substrs=["2"], msg="Was only passed modules")
# Make a breakpoint that searches at function depth - FIXME: uncomment this when I fix the function
# depth search.
#bkpt = target.BreakpointCreateFromScript("resolver.ResolverFuncDepth", extra_args, module_list, file_list)
#self.assertTrue(bkpt.GetNumLocations() > 0, "ResolverFuncDepth got no locations.")
#self.expect("script print resolver.Resolver.got_files", substrs=["3"], msg="Was only passed modules")
#self.expect("script print resolver.Resolver.func_list", substrs=["break_on_me", "main", "test_func"], msg="Saw all the functions")
def do_test_cli(self):
target = self.make_target_and_import()
lldbutil.run_break_set_by_script(self, "resolver.Resolver", extra_options="-k symbol -v break_on_me")

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@@ -0,0 +1,21 @@
#include <stdio.h>
int
test_func()
{
return printf("I am a test function.");
}
void
break_on_me()
{
printf("I was called.\n");
}
int
main()
{
break_on_me();
test_func();
return 0;
}

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import lldb
class Resolver:
got_files = 0
func_list = []
def __init__(self, bkpt, extra_args, dict):
self.bkpt = bkpt
self.extra_args = extra_args
Resolver.func_list = []
Resolver.got_files = 0
def __callback__(self, sym_ctx):
sym_name = "not_a_real_function_name"
sym_item = self.extra_args.GetValueForKey("symbol")
if sym_item.IsValid():
sym_name = sym_item.GetStringValue(1000)
if sym_ctx.compile_unit.IsValid():
Resolver.got_files = 1
else:
Resolver.got_files = 2
if sym_ctx.function.IsValid():
Resolver.got_files = 3
func_name = sym_ctx.function.GetName()
print("got called with: ", func_name)
Resolver.func_list.append(func_name)
if sym_name == func_name:
self.bkpt.AddLocations(func.GetStartAddress())
return
if sym_ctx.module.IsValid():
sym = sym_ctx.module.FindSymbol(sym_name, lldb.eSymbolTypeCode)
if sym.IsValid():
self.bkpt.AddLocation(sym.GetStartAddress())
def get_short_help(self):
return "I am a python breakpoint resolver"
class ResolverModuleDepth(Resolver):
def __get_depth__ (self):
return lldb.eSearchDepthModule
class ResolverCUDepth(Resolver):
def __get_depth__ (self):
return lldb.eSearchDepthCompUnit
class ResolverFuncDepth(Resolver):
def __get_depth__ (self):
return lldb.eSearchDepthFunction
class ResolverBadDepth(Resolver):
def __get_depth__ (self):
return lldb.kLastSearchDepthKind + 1

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//===-- BreakpointResolverScripted.cpp ---------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/BreakpointResolverScripted.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/Section.h"
#include "lldb/Core/StructuredDataImpl.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/StreamString.h"
using namespace lldb;
using namespace lldb_private;
//----------------------------------------------------------------------
// BreakpointResolverScripted:
//----------------------------------------------------------------------
BreakpointResolverScripted::BreakpointResolverScripted(
Breakpoint *bkpt,
const llvm::StringRef class_name,
lldb::SearchDepth depth,
StructuredDataImpl *args_data,
ScriptInterpreter &script_interp)
: BreakpointResolver(bkpt, BreakpointResolver::PythonResolver),
m_class_name(class_name), m_depth(depth), m_args_ptr(args_data) {
CreateImplementationIfNeeded();
}
void BreakpointResolverScripted::CreateImplementationIfNeeded() {
if (m_implementation_sp)
return;
if (m_class_name.empty())
return;
if (m_breakpoint) {
TargetSP target_sp = m_breakpoint->GetTargetSP();
ScriptInterpreter *script_interp = target_sp->GetDebugger()
.GetCommandInterpreter()
.GetScriptInterpreter();
if (!script_interp)
return;
lldb::BreakpointSP bkpt_sp(m_breakpoint->shared_from_this());
m_implementation_sp = script_interp->CreateScriptedBreakpointResolver(
m_class_name.c_str(), m_args_ptr, bkpt_sp);
}
}
void BreakpointResolverScripted::NotifyBreakpointSet() {
CreateImplementationIfNeeded();
}
BreakpointResolverScripted::~BreakpointResolverScripted() {}
BreakpointResolver *
BreakpointResolverScripted::CreateFromStructuredData(
Breakpoint *bkpt, const StructuredData::Dictionary &options_dict,
Status &error) {
llvm::StringRef class_name;
bool success;
if (!bkpt)
return nullptr;
success = options_dict.GetValueForKeyAsString(
GetKey(OptionNames::PythonClassName), class_name);
if (!success) {
error.SetErrorString("BRFL::CFSD: Couldn't find class name entry.");
return nullptr;
}
lldb::SearchDepth depth;
int depth_as_int;
success = options_dict.GetValueForKeyAsInteger(
GetKey(OptionNames::SearchDepth), depth_as_int);
if (!success) {
error.SetErrorString("BRFL::CFSD: Couldn't find class name entry.");
return nullptr;
}
if (depth_as_int >= (int) OptionNames::LastOptionName) {
error.SetErrorString("BRFL::CFSD: Invalid value for search depth.");
return nullptr;
}
depth = (lldb::SearchDepth) depth_as_int;
StructuredDataImpl *args_data_impl = new StructuredDataImpl();
StructuredData::Dictionary *args_dict = new StructuredData::Dictionary();
success = options_dict.GetValueForKeyAsDictionary(
GetKey(OptionNames::ScriptArgs), args_dict);
if (success) {
// FIXME: The resolver needs a copy of the ARGS dict that it can own,
// so I need to make a copy constructor for the Dictionary so I can pass
// that to it here. For now the args are empty.
//StructuredData::Dictionary *dict_copy = new StructuredData::Dictionary(args_dict);
}
ScriptInterpreter *script_interp = bkpt->GetTarget()
.GetDebugger()
.GetCommandInterpreter()
.GetScriptInterpreter();
return new BreakpointResolverScripted(bkpt, class_name, depth, args_data_impl,
*script_interp);
}
StructuredData::ObjectSP
BreakpointResolverScripted::SerializeToStructuredData() {
StructuredData::DictionarySP options_dict_sp(
new StructuredData::Dictionary());
options_dict_sp->AddStringItem(GetKey(OptionNames::PythonClassName),
m_class_name);
return WrapOptionsDict(options_dict_sp);
}
ScriptInterpreter *BreakpointResolverScripted::GetScriptInterpreter() {
return m_breakpoint->GetTarget().GetDebugger().GetCommandInterpreter()
.GetScriptInterpreter();
}
Searcher::CallbackReturn
BreakpointResolverScripted::SearchCallback(SearchFilter &filter,
SymbolContext &context, Address *addr,
bool containing) {
assert(m_breakpoint != NULL);
bool should_continue = true;
if (!m_implementation_sp)
return Searcher::eCallbackReturnStop;
ScriptInterpreter *interp = GetScriptInterpreter();
should_continue = interp->ScriptedBreakpointResolverSearchCallback(
m_implementation_sp,
&context);
if (should_continue)
return Searcher::eCallbackReturnContinue;
else
return Searcher::eCallbackReturnStop;
}
lldb::SearchDepth
BreakpointResolverScripted::GetDepth() {
assert(m_breakpoint != NULL);
lldb::SearchDepth depth = lldb::eSearchDepthModule;
if (m_implementation_sp) {
ScriptInterpreter *interp = GetScriptInterpreter();
depth = interp->ScriptedBreakpointResolverSearchDepth(
m_implementation_sp);
}
return depth;
}
void BreakpointResolverScripted::GetDescription(Stream *s) {
StructuredData::GenericSP generic_sp;
std::string short_help;
if (m_implementation_sp) {
ScriptInterpreter *interp = GetScriptInterpreter();
interp->GetShortHelpForCommandObject(m_implementation_sp,
short_help);
}
if (!short_help.empty())
s->PutCString(short_help.c_str());
else
s->Printf("python class = %s", m_class_name.c_str());
}
void BreakpointResolverScripted::Dump(Stream *s) const {}
lldb::BreakpointResolverSP
BreakpointResolverScripted::CopyForBreakpoint(Breakpoint &breakpoint) {
ScriptInterpreter *script_interp = GetScriptInterpreter();
// FIXME: Have to make a copy of the arguments from the m_args_ptr and then
// pass that to the new resolver.
lldb::BreakpointResolverSP ret_sp(
new BreakpointResolverScripted(&breakpoint, m_class_name,
m_depth, nullptr, *script_interp));
return ret_sp;
}

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@@ -13,6 +13,7 @@ add_lldb_library(lldbBreakpoint
BreakpointResolverFileLine.cpp
BreakpointResolverFileRegex.cpp
BreakpointResolverName.cpp
BreakpointResolverScripted.cpp
BreakpointSite.cpp
BreakpointSiteList.cpp
Stoppoint.cpp