Removed an member variable "m_local_debugserver" that is no longer needed.

We now check with the platform to see if we are doing local or remote 
debugging and setup the stdio accordingly.

llvm-svn: 133835
This commit is contained in:
Greg Clayton
2011-06-24 22:32:10 +00:00
parent 5fd05903d4
commit f58c269aa1
2 changed files with 2 additions and 3 deletions

View File

@@ -132,7 +132,6 @@ ProcessGDBRemote::ProcessGDBRemote(Target& target, Listener &listener) :
m_dispatch_queue_offsets_addr (LLDB_INVALID_ADDRESS),
m_max_memory_size (512),
m_waiting_for_attach (false),
m_local_debugserver (true),
m_thread_observation_bps()
{
m_async_broadcaster.SetEventName (eBroadcastBitAsyncThreadShouldExit, "async thread should exit");
@@ -464,7 +463,8 @@ ProcessGDBRemote::DoLaunch
// a pseudo terminal to instead of relying on the 'O' packets for stdio
// since 'O' packets can really slow down debugging if the inferior
// does a lot of output.
if (m_local_debugserver && !disable_stdio)
PlatformSP platform_sp (m_target.GetPlatform());
if (platform_sp && platform_sp->IsHost() && !disable_stdio)
{
const char *slave_name = NULL;
if (stdin_path == NULL || stdout_path == NULL || stderr_path == NULL)

View File

@@ -311,7 +311,6 @@ protected:
lldb::addr_t m_dispatch_queue_offsets_addr;
size_t m_max_memory_size; // The maximum number of bytes to read/write when reading and writing memory
bool m_waiting_for_attach;
bool m_local_debugserver; // Is the debugserver process we are talking to local or on another machine.
std::vector<lldb::user_id_t> m_thread_observation_bps;
MMapMap m_addr_to_mmap_size;
bool