Alexander Mols 0a2d4f3f24 [lldb] Enable Rust v0 symbol demangling
Rust's v0 name mangling scheme [1] is easy to disambiguate from other
name mangling schemes because symbols always start with `_R`. The llvm
Demangle library supports demangling the Rust v0 scheme. Use it to
demangle Rust symbols.

Added unit tests that check simple symbols. Ran LLDB built with this
patch to debug some Rust programs compiled with the v0 name mangling
scheme. Confirmed symbol names were demangled as expected.

Note: enabling the new name mangling scheme requires a nightly
toolchain:

```
$ cat main.rs
fn main() {
    println!("Hello world!");
}
$ $(rustup which --toolchain nightly rustc) -Z symbol-mangling-version=v0 main.rs -g
$ /home/asm/hacking/llvm/build/bin/lldb ./main --one-line 'b main.rs:2'
(lldb) target create "./main"
Current executable set to '/home/asm/hacking/llvm/rust/main' (x86_64).
(lldb) b main.rs:2
Breakpoint 1: where = main`main::main + 4 at main.rs:2:5, address = 0x00000000000076a4
(lldb) r
Process 948449 launched: '/home/asm/hacking/llvm/rust/main' (x86_64)
warning: (x86_64) /lib64/libgcc_s.so.1 No LZMA support found for reading .gnu_debugdata section
Process 948449 stopped
* thread #1, name = 'main', stop reason = breakpoint 1.1
    frame #0: 0x000055555555b6a4 main`main::main at main.rs:2:5
   1    fn main() {
-> 2        println!("Hello world!");
   3    }
(lldb) bt
error: need to add support for DW_TAG_base_type '()' encoded with DW_ATE = 0x7, bit_size = 0
* thread #1, name = 'main', stop reason = breakpoint 1.1
  * frame #0: 0x000055555555b6a4 main`main::main at main.rs:2:5
    frame #1: 0x000055555555b78b main`<fn() as core::ops::function::FnOnce<()>>::call_once((null)=(main`main::main at main.rs:1), (null)=<unavailable>) at function.rs:227:5
    frame #2: 0x000055555555b66e main`std::sys_common::backtrace::__rust_begin_short_backtrace::<fn(), ()>(f=(main`main::main at main.rs:1)) at backtrace.rs:125:18
    frame #3: 0x000055555555b851 main`std::rt::lang_start::<()>::{closure#0} at rt.rs:49:18
    frame #4: 0x000055555556c9f9 main`std::rt::lang_start_internal::hc51399759a90501a [inlined] core::ops::function::impls::_$LT$impl$u20$core..ops..function..FnOnce$LT$A$GT$$u20$for$u20$$RF$F$GT$::call_once::h04259e4a34d07c2f at function.rs:259:13
    frame #5: 0x000055555556c9f2 main`std::rt::lang_start_internal::hc51399759a90501a [inlined] std::panicking::try::do_call::hb8da45704d5cfbbf at panicking.rs:401:40
    frame #6: 0x000055555556c9f2 main`std::rt::lang_start_internal::hc51399759a90501a [inlined] std::panicking::try::h4beadc19a78fec52 at panicking.rs:365:19
    frame #7: 0x000055555556c9f2 main`std::rt::lang_start_internal::hc51399759a90501a [inlined] std::panic::catch_unwind::hc58016cd36ba81a4 at panic.rs:433:14
    frame #8: 0x000055555556c9f2 main`std::rt::lang_start_internal::hc51399759a90501a at rt.rs:34:21
    frame #9: 0x000055555555b830 main`std::rt::lang_start::<()>(main=(main`main::main at main.rs:1), argc=1, argv=0x00007fffffffcb18) at rt.rs:48:5
    frame #10: 0x000055555555b6fc main`main + 28
    frame #11: 0x00007ffff73f2493 libc.so.6`__libc_start_main + 243
    frame #12: 0x000055555555b59e main`_start + 46
(lldb)
```

[1]: https://github.com/rust-lang/rust/issues/60705

Reviewed By: clayborg, teemperor

Differential Revision: https://reviews.llvm.org/D104054
2021-06-21 18:20:15 +02:00
2021-06-21 11:39:53 -04:00

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • cmake -S llvm -B build -G <generator> [options]

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build build [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.

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