Fangrui Song 6611d58f5b [ELF] Relax R_RISCV_ALIGN
Alternative to D125036. Implement R_RISCV_ALIGN relaxation so that we can handle
-mrelax object files (i.e. -mno-relax is no longer needed) and creates a
framework for future relaxation.

`relaxAux` is placed in a union with InputSectionBase::jumpInstrMod, storing
auxiliary information for relaxation. In the first pass, `relaxAux` is allocated.
The main data structure is `relocDeltas`: when referencing `relocations[i]`, the
actual offset is `r_offset - (i ? relocDeltas[i-1] : 0)`.

`relaxOnce` performs one relaxation pass. It computes `relocDeltas` for all text
section. Then, adjust st_value/st_size for symbols relative to this section
based on `SymbolAnchor`. `bytesDropped` is set so that `assignAddresses` knows
that the size has changed.

Run `relaxOnce` in the `finalizeAddressDependentContent` loop to wait for
convergence of text sections and other address dependent sections (e.g.
SHT_RELR). Note: extrating `relaxOnce` into a separate loop works for many cases
but has issues in some linker script edge cases.

After convergence, compute section contents: shrink the NOP sequence of each
R_RISCV_ALIGN as appropriate. Instead of deleting bytes, we run a sequence of
memcpy on the content delimitered by relocation locations. For R_RISCV_ALIGN let
the next memcpy skip the desired number of bytes. Section content computation is
parallelizable, but let's ensure the implementation is mature before
optimizations. Technically we can save a copy if we interleave some code with
`OutputSection::writeTo`, but let's not pollute the generic code (we don't have
templated relocation resolving, so using conditions can impose overhead to
non-RISCV.)

Tested:
`make ARCH=riscv CROSS_COMPILE=riscv64-linux-gnu- LLVM=1 defconfig all` built Linux kernel using -mrelax is bootable.
FreeBSD RISCV64 system using -mrelax is bootable.
bash/curl/firefox/libevent/vim/tmux using -mrelax works.

Differential Revision: https://reviews.llvm.org/D127581
2022-07-07 10:16:09 -07:00
2022-07-07 10:16:09 -07:00

The LLVM Compiler Infrastructure

This directory and its sub-directories contain the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from here.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • cmake -S llvm -B build -G <generator> [options]

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some common options:

      • -DLLVM_ENABLE_PROJECTS='...' and -DLLVM_ENABLE_RUNTIMES='...' --- semicolon-separated list of the LLVM sub-projects and runtimes you'd like to additionally build. LLVM_ENABLE_PROJECTS can include any of: clang, clang-tools-extra, cross-project-tests, flang, libc, libclc, lld, lldb, mlir, openmp, polly, or pstl. LLVM_ENABLE_RUNTIMES can include any of libcxx, libcxxabi, libunwind, compiler-rt, libc or openmp. Some runtime projects can be specified either in LLVM_ENABLE_PROJECTS or in LLVM_ENABLE_RUNTIMES.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang" -DLLVM_ENABLE_RUNTIMES="libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local). Be careful if you install runtime libraries: if your system uses those provided by LLVM (like libc++ or libc++abi), you must not overwrite your system's copy of those libraries, since that could render your system unusable. In general, using something like /usr is not advised, but /usr/local is fine.

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build build [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs to run. In most cases, you get the best performance if you specify the number of CPU threads you have. On some Unix systems, you can specify this with -j$(nproc).

    • For more information see CMake.

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.

Getting in touch

Join LLVM Discourse forums, discord chat or #llvm IRC channel on OFTC.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.

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