[lldb] Add SBProcess methods for get/set/use address masks (#83095) I'm reviving a patch from phabracator, https://reviews.llvm.org/D155905 which was approved but I wasn't thrilled with all the API I was adding to SBProcess for all of the address mask types / memory regions. In this update, I added enums to control type address mask type (code, data, any) and address space specifiers (low, high, all) with defaulted arguments for the most common case. I originally landed this via https://github.com/llvm/llvm-project/pull/83095 but it failed on CIs outside of arm64 Darwin so I had to debug it on more environments and update the patch. This patch is also fixing a bug in the "addressable bits to address mask" calculation I added in AddressableBits::SetProcessMasks. If lldb were told that 64 bits are valid for addressing, this method would overflow the calculation and set an invalid mask. Added tests to check this specific bug while I was adding these APIs. This patch changes the value of "no mask set" from 0 to LLDB_INVALID_ADDRESS_MASK, which is UINT64_MAX. A mask of all 1's means "no bits are used for addressing" which is an impossible mask, whereas a mask of 0 means "all bits are used for addressing" which is possible. I added a base class implementation of ABI::FixCodeAddress and ABI::FixDataAddress that will apply the Process mask values if they are set to a value other than LLDB_INVALID_ADDRESS_MASK. I updated all the callers/users of the Mask methods which were handling a value of 0 to mean invalid mask to use LLDB_INVALID_ADDRESS_MASK. I added code to the all AArch64 ABI Fix* methods to apply the Highmem masks if they have been set. These will not be set on a Linux environment, but in TestAddressMasks.py I test the highmem masks feature for any AArch64 target, so all AArch64 ABI plugins must handle it. rdar://123530562
The LLVM Compiler Infrastructure
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Getting in touch
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.