The devirtualization wrapper misses cases where if it wraps a pass manager, an individual pass may devirtualize an indirect call created by a previous pass. For example, inlining may create a new indirect call which is devirtualized by instcombine. Currently the devirtualization wrapper will not see that because it only checks cgscc edges at the very beginning and end of the pass (manager) it wraps. This fixes some tests testing this exact behavior in the legacy PM. Instead of checking WeakTrackingVHs for CallBases at the very beginning and end of the pass it wraps, check every time updateCGAndAnalysisManagerForPass() is called. check-llvm and check-clang with -abort-on-max-devirt-iterations-reached on by default doesn't show any failures outside of tests specifically testing it so it doesn't needlessly rerun passes more than necessary. (The NPM -O2/3 pipeline run the inliner/function simplification pipeline under a devirtualization repeater pass up to 4 times by default). http://llvm-compile-time-tracker.com/?config=O3&stat=instructions&remote=aeubanks shows that 7zip has ~1% compile time regression. I looked at it and saw that there indeed was devirtualization happening that was not previously caught, so now it reruns the CGSCC pipeline on some SCCs, which is WAI. The initial land assumed CallBase WeakTrackingVHs would always be CallBases, but they can be RAUW'd with undef. Reviewed By: asbirlea Differential Revision: https://reviews.llvm.org/D89587
The LLVM Compiler Infrastructure
This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Getting Started with the LLVM System
Taken from https://llvm.org/docs/GettingStarted.html.
Overview
Welcome to the LLVM project!
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.
C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.
This is an example work-flow and configuration to get and build the LLVM source:
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Checkout LLVM (including related sub-projects like Clang):
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git clone https://github.com/llvm/llvm-project.git -
Or, on windows,
git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
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Configure and build LLVM and Clang:
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cd llvm-project -
mkdir build -
cd build -
cmake -G <generator> [options] ../llvmSome common build system generators are:
Ninja--- for generating Ninja build files. Most llvm developers use Ninja.Unix Makefiles--- for generating make-compatible parallel makefiles.Visual Studio--- for generating Visual Studio projects and solutions.Xcode--- for generating Xcode projects.
Some Common options:
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-DLLVM_ENABLE_PROJECTS='...'--- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.For example, to build LLVM, Clang, libcxx, and libcxxabi, use
-DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi". -
-DCMAKE_INSTALL_PREFIX=directory--- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default/usr/local). -
-DCMAKE_BUILD_TYPE=type--- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug. -
-DLLVM_ENABLE_ASSERTIONS=On--- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).
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cmake --build . [-- [options] <target>]or your build system specified above directly.-
The default target (i.e.
ninjaormake) will build all of LLVM. -
The
check-alltarget (i.e.ninja check-all) will run the regression tests to ensure everything is in working order. -
CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own
check-<project>target. -
Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for
make, use the option-j NNN, whereNNNis the number of parallel jobs, e.g. the number of CPUs you have.
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For more information see CMake
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Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.