Jonas Devlieghere c1d55d26d3 [lldb] Let Mangled decide whether a name is mangled or not
We have a handful of places in LLDB where we try to outsmart the logic
in Mangled to determine whether a string is mangled or not. There's at
least one place (*) where we are getting this wrong and causes a subtle
bug. The `cstring_is_mangled` is cheap enough that we should always rely
on it to determine whether a string is mangled or not.

(*) `ObjectFileMachO` assumes that a symbol that starts with a double
underscore (such as `__pthread_kill`) is mangled. That's mostly
harmless, until you use `function.name-without-args` in the frame
format. The formatter calls `Symbol::GetNameNoArguments()` which is a
wrapper around `Mangled::GetName(ePreferDemangledWithoutArguments)`. The
latter will first try using the appropriate language plugin to get the
demangled name without arguments, and if that fails, falls back to
returning the demangled name. Because we forced Mangled to treat the
symbol as a mangled name (even though it's not) there's no demangled
name. The result is that frames don't show any symbol at all.

Differential revision: https://reviews.llvm.org/D148846
2023-04-21 10:23:24 -07:00
2023-04-21 13:07:04 -04:00

The LLVM Compiler Infrastructure

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

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