mirror of
https://git.jami.net/savoirfairelinux/jami-daemon.git
synced 2025-08-07 22:02:12 +08:00
* #28679: audio: don't create a new scratch buffer every time we resample
This commit is contained in:
@ -32,7 +32,7 @@
|
||||
#include "sfl_types.h"
|
||||
|
||||
SamplerateConverter::SamplerateConverter(int freq, size_t channels /* = 1 */) : floatBufferIn_(),
|
||||
floatBufferOut_(), samples_(0), channels_(channels), maxFreq_(freq), src_state_(0)
|
||||
floatBufferOut_(), scratchBuffer_(), samples_(0), channels_(channels), maxFreq_(freq), src_state_(0)
|
||||
{
|
||||
int err;
|
||||
src_state_ = src_new(SRC_LINEAR, channels_, &err);
|
||||
@ -41,6 +41,7 @@ SamplerateConverter::SamplerateConverter(int freq, size_t channels /* = 1 */) :
|
||||
|
||||
floatBufferIn_.resize(samples_);
|
||||
floatBufferOut_.resize(samples_);
|
||||
scratchBuffer_.resize(samples_);
|
||||
}
|
||||
|
||||
SamplerateConverter::~SamplerateConverter()
|
||||
@ -86,6 +87,7 @@ void SamplerateConverter::resample(const AudioBuffer &dataIn, AudioBuffer &dataO
|
||||
samples_ = std::max(inSamples, outSamples);
|
||||
floatBufferIn_.resize(inSamples);
|
||||
floatBufferOut_.resize(outSamples);
|
||||
scratchBuffer_.resize(outSamples);
|
||||
|
||||
SRC_DATA src_data;
|
||||
src_data.data_in = floatBufferIn_.data();
|
||||
@ -102,7 +104,6 @@ void SamplerateConverter::resample(const AudioBuffer &dataIn, AudioBuffer &dataO
|
||||
/*
|
||||
TODO: one-shot deinterleave and float-to-short conversion
|
||||
*/
|
||||
std::vector<SFLAudioSample> scratch_buff(outSamples);
|
||||
src_float_to_short_array(floatBufferOut_.data(), scratch_buff.data(), outSamples);
|
||||
dataOut.deinterleave(scratch_buff.data(), src_data.output_frames, nbChans);
|
||||
src_float_to_short_array(floatBufferOut_.data(), scratchBuffer_.data(), outSamples);
|
||||
dataOut.deinterleave(scratchBuffer_.data(), src_data.output_frames, nbChans);
|
||||
}
|
||||
|
@ -78,6 +78,7 @@ class SamplerateConverter {
|
||||
/* temporary buffers */
|
||||
std::vector<float> floatBufferIn_;
|
||||
std::vector<float> floatBufferOut_;
|
||||
std::vector<SFLAudioSample> scratchBuffer_;
|
||||
|
||||
size_t samples_; // size in samples of temporary buffers
|
||||
size_t channels_; // number of channels configured
|
||||
|
Reference in New Issue
Block a user